Classes

Each class has its own rhythm in the slow dance of battle. Four are open in the current private test.

Test values
Class abilities, numbers and unlock levels are test values and may change.
Vanguard medallion: a golden shield

Vanguard

Front-line fighter

The Vanguard holds the line. Weapon attacks swing automatically, so the Vanguard's craft is positioning, defence and keeping enemy attention while the group works.

  • Style Automatic melee attacks, defensive skills and threat management.
  • Skills Dodge from the start, parry from level 5, block from level 8. Dual wield unlocks at level 10 and double attack at level 15.
  • Ability Defensive Stance (level 10): enemies pay more attention to you, so the group has an easier time keeping them on you.
  • Resource None. The Vanguard has no mana.
Chirurgeon medallion: a winged caduceus

Chirurgeon

Medical practitioner

A practitioner of grim medicine. The Chirurgeon heals and harms with measured concoctions and spends a living resource, the Blood Reserve, instead of mana.

  • Resource Blood Reserve (no mana). Leeches harvest it; concoctions and transfusions spend it.
  • Starting abilities Restorative Concoction, Caustic Concoction, Leech Deployment and Vital Fortification.
  • Later abilities Emergency Transfusion, Paralytic Injection, Surgical Purification and more, trained as you level.
Duskwarden medallion: two crossed swords

Duskwarden

Scout, debuffer and precision damage

A specialist in hunting the undead and dismantling dangerous enemies. The Duskwarden stalks, prepares, controls and executes, choosing when a fight begins.

  • Armor Leather.
  • Weapons Sword, whip and hand crossbow. Dual wield from level 1, double attack at level 15, triple attack at level 30 (melee).
  • Ranged Attacks automatically with the crossbow when the enemy is outside melee reach. No ammunition is used.
  • Resource Intel, up to 5, gained from tactical actions.
  • Tools Mark for Death, Expose Weakness, Silver Binding, Crack the Lash, Rending Bolt, Veil of the Grave, Stride of Whispers and Warden's Draught, among others.
Fleshcrafter medallion: a golden wheel

Fleshcrafter

Surgeon of the dead

The Fleshcrafter stitches together a construct from body parts, commands it in battle, and keeps it repaired.

  • Resource Embalming Fluid. Abilities spend it; Siphon Essence drains an enemy and returns some.
  • Armor Leather, from level 1.
  • Construct Assemble Construct (once per character, out of combat). Set its stance and give it orders from the Construct window (O key). If it falls, Restore Construct brings it back for a cost in Embalming Fluid.
  • Harvesting Use Harvest on a fresh corpse, out of combat, to take body parts.
  • Training Hollis Vane trains the rest of the abilities from level 2 up to level 40.